I threw a birthday party for the wife Saturday. Went from 2 pm to 2 am. Woke up Sunday to find a burst pipe under my water heater.
My son begins testing next week so no television till the end of tests and reviews every night.
Most of the last week I’ve been trying to pin down Herbie to do more pod casts but LEX is giving him grief.
What’s really been eating up my time is the new Dungeons and Dragons campaign. I’ve scrapped everything form the last campaign; maps, characters, villains, organizations and most of the magic. I’m using elements of the previous 26 years as a foundation for the new campaign. Character classes no seen in almost 20 years are back but none of the players from then would recognize them. A new and larger city, the third one in the history of the campaign so far, has been built next to the flooded ruins of the old. New magics that are not as benign as they seem. Races have been wiped from the map and others that were never been prevalent before will come to the fore front in roles never imagined.
This is just mechanics; the hard part is this time most of the player will be ‘tweens. I’ve never played with anyone under 16, including myself, and I’m very concerned with holding the attention of a generation that grew up with Play Station and Wii. I’m planning dozens of scenarios for each game session knowing how easily my own son gets bored. So I’ve set myself the challenge of keeping it intelligent and exciting while trying to instill a desire to actually role-play and not have the player just react. I’ve always strive to do so but the age of the players means I can not rely on natural curiosity to keep things going.
So pity the poor DM vying to win his sons heart from the silicone game monster.
I wonder if there is a saving trough versus media over load.
-cj










